Each is truly of the Cthulhu Mythos, but they come from realms unknown, and will keep even the most seasoned investigato. The denizens of Nameless Horrors are unlike anything you’ve encountered before. Nameless Horrors Six Scenarios Across Time Against The Unknown The Longest Running Comic Book on the Subject of Games and Gamers Limited Edition A Homebrewer’s Guide to Fantasy Cities Starfinder Adventure: Drift Crisis Case FilesĬampaign Builder: Cities and Towns Limited Edition 5E I’m skeptical that it will have a meaty enough end game to keep people playing, but I’m excited to find out for myself when Gatewalkers launches on Steam later this year.Campaign Builder: Cities and Towns Map Folio 5E Co-op is essentially mandatory, so Gatewalkers will definitely need a healthy player base if it's going to be successful. The hybridization is handled so well in Gatewalkers that it actually surprised me that we haven’t seen other games like it before. Gatewalkers isn’t the prettiest game of 2021, but I think its approach to survival action RPGs is pretty inspired. My only worry is that there will be nothing left to pursue once you’ve created the highest tier version of your preferred weapons, but it seems like these passive unlocks might help extend the late game. Hopefully, this level of customization will have a huge impact in the end game. These bonuses can be mixed and matched together to further create interesting builds. By unlocking more gear, even if you never actually craft it, you’ll earn new passive bonuses. Even if you’re hard committed to one type of weapon or build, the developers cleverly built in an incentive to unlock everything on the skill tree. It’s hard to tell how long of a tail Gatewalkers has, but the huge variety of craftable gear makes it seem like we’ll be able to get a lot of hours out of the game. Gatewalkers sets itself far apart from most other ARPGs by giving a lot of weight to your consumables and how you plan to use them. It’s a good idea to prep meals and potions before visiting specific worlds, but you’ll have to prepare to be prepared by first farming the ingredients. You have to plan ahead of time when you visit biomes that don’t have natural water to refill your waterskins with or else you’ll end up leaving early and missing out on hidden treasures. Rather than mindlessly running Greater Rifts one after another that all blend together, Gatewalkers’ missions are always engaging. You also have to manage your weight, meaning you can’t spend all day collecting lumber in a single biome.Ī lot of this may sound tedious to some people, but I found all of the survival mechanics to be incredibly refreshing for this genre. You need to manage your temperature in cold environments and wear a gas mask when you visit toxic biomes. At night, you have to keep the lights on either by carrying a torch, sleeping at a campfire, or consuming glowing mushrooms or else your sanity will drop and you’ll have to fight a neverending swarm of nightmares. You have to manage your food and water by filling waterskins in creeks, harvesting meat and vegetables from the environment, and cooking meals on campfires. Survival is also a big focus in Gatewalkers. It’s a really rewarding mechanic, but the limitations do make it a bit narrow. When matchmaking with random players online though, you’ll just have to cross your fingers and hope that your elements overlap. It works great when playing with friends because you can make sure everyone is using complementary elements. It’s a unique system that encourages planning on coordination between players. Once it gets up to six, a teammate can use a complementary elemental attack to consume the stack and deal massive damage. Every time you deal elemental damage to an enemy you’ll add a debuff stack to their health bar. Elemental synergies, for example, can only be used when playing in a party. Gatewalkers is meant to be played co-op, and a lot of the puzzles and combat mechanics are built around groups of players. Every weapon offers a different set of abilities to use, and as you craft more powerful versions, you’ll unlock new combo abilities and elemental synergies. Rather than choosing a single class to play, you can build your abilities and playstyle around your gear. Speaking of grenade launchers, Gatewalkers offers a pretty impressive variety of weapons and armor to craft. Related: Let’s Build A Zoo Preview: Morality Tests And DNA Splicing Mayhem You’ll be able to see what kind of resources are most common in each world, so if you’re looking for a particular type of wood to upgrade your grenade launcher, for example, you’ll at least know you’re looking in the right place. Every time you leave the hub city, you’ll be able to make some choices about the kind of biome you explore. Gatewalkers offers a really cool way to target the materials you’re after too.
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